-rw-r--r-- 5576 libmceliece-20230612/crypto_kem/6688128/avx/bm.c raw
#define update_asm CRYPTO_SHARED_NAMESPACE(update_asm)
#define _update_asm _CRYPTO_SHARED_NAMESPACE(update_asm)
#define vec_reduce_asm CRYPTO_SHARED_NAMESPACE(vec_reduce_asm)
#define _vec_reduce_asm _CRYPTO_SHARED_NAMESPACE(vec_reduce_asm)
/*
This file is for the inversion-free Berlekamp-Massey algorithm
see https://ieeexplore.ieee.org/document/87857
For the implementation strategy, see
https://eprint.iacr.org/2017/793.pdf
*/
// 20221231 djb: ALIGN(32) for some arrays; tnx thom wiggers
// 20221230 djb: add linker lines
// linker define bm
// linker use update_asm vec_reduce_asm
// linker use vec128_mul_asm
// linker use vec256_mul_asm
// linker use gf_inv
#include "bm.h"
#include "gf.h"
#include "vec128.h"
#include "params.h"
#include <stdint.h>
extern gf vec_reduce_asm(vec128 *);
extern void update_asm(void *, gf, int);
static inline uint16_t mask_nonzero(gf a)
{
uint32_t ret = a;
ret -= 1;
ret >>= 31;
ret -= 1;
return ret;
}
static inline uint16_t mask_leq(uint16_t a, uint16_t b)
{
uint32_t a_tmp = a;
uint32_t b_tmp = b;
uint32_t ret = b_tmp - a_tmp;
ret >>= 31;
ret -= 1;
return ret;
}
static inline void vec128_cmov(vec128 out[][2], uint16_t mask)
{
int i;
vec128 v0, v1;
vec128 m0 = vec128_set1_16b( mask);
vec128 m1 = vec128_set1_16b(~mask);
for (i = 0; i < GFBITS; i++)
{
v0 = vec128_and(out[i][1], m0);
v1 = vec128_and(out[i][0], m1);
out[i][0] = vec128_or(v0, v1);
}
}
static inline void interleave(vec256 *in, int idx0, int idx1, vec256 *mask, int b)
{
int s = 1 << b;
vec256 x, y;
x = vec256_or(vec256_and(in[idx0], mask[0]),
vec256_sll_4x(vec256_and(in[idx1], mask[0]), s));
y = vec256_or(vec256_srl_4x(vec256_and(in[idx0], mask[1]), s),
vec256_and(in[idx1], mask[1]));
in[idx0] = x;
in[idx1] = y;
}
/* input: in, field elements in bitsliced form */
/* output: out, field elements in non-bitsliced form */
static inline void get_coefs(gf *out, vec256 *in)
{
int i, k;
vec256 mask[4][2];
vec256 buf[16];
for (i = 0; i < 13; i++) buf[i] = in[i];
for (i = 13; i < 16; i++) buf[i] = vec256_setzero();
mask[0][0] = vec256_set1_16b(0x5555);
mask[0][1] = vec256_set1_16b(0xAAAA);
mask[1][0] = vec256_set1_16b(0x3333);
mask[1][1] = vec256_set1_16b(0xCCCC);
mask[2][0] = vec256_set1_16b(0x0F0F);
mask[2][1] = vec256_set1_16b(0xF0F0);
mask[3][0] = vec256_set1_16b(0x00FF);
mask[3][1] = vec256_set1_16b(0xFF00);
interleave(buf, 0, 8, mask[3], 3);
interleave(buf, 1, 9, mask[3], 3);
interleave(buf, 2, 10, mask[3], 3);
interleave(buf, 3, 11, mask[3], 3);
interleave(buf, 4, 12, mask[3], 3);
interleave(buf, 5, 13, mask[3], 3);
interleave(buf, 6, 14, mask[3], 3);
interleave(buf, 7, 15, mask[3], 3);
interleave(buf, 0, 4, mask[2], 2);
interleave(buf, 1, 5, mask[2], 2);
interleave(buf, 2, 6, mask[2], 2);
interleave(buf, 3, 7, mask[2], 2);
interleave(buf, 8, 12, mask[2], 2);
interleave(buf, 9, 13, mask[2], 2);
interleave(buf, 10, 14, mask[2], 2);
interleave(buf, 11, 15, mask[2], 2);
interleave(buf, 0, 2, mask[1], 1);
interleave(buf, 1, 3, mask[1], 1);
interleave(buf, 4, 6, mask[1], 1);
interleave(buf, 5, 7, mask[1], 1);
interleave(buf, 8, 10, mask[1], 1);
interleave(buf, 9, 11, mask[1], 1);
interleave(buf, 12, 14, mask[1], 1);
interleave(buf, 13, 15, mask[1], 1);
interleave(buf, 0, 1, mask[0], 0);
interleave(buf, 2, 3, mask[0], 0);
interleave(buf, 4, 5, mask[0], 0);
interleave(buf, 6, 7, mask[0], 0);
interleave(buf, 8, 9, mask[0], 0);
interleave(buf, 10, 11, mask[0], 0);
interleave(buf, 12, 13, mask[0], 0);
interleave(buf, 14, 15, mask[0], 0);
for (i = 0; i < 16; i++)
for (k = 0; k < 4; k++) {
out[ (4*0 + k)*16 + i ] = (vec256_extract(buf[i], 0) >> (k*16)) & GFMASK;
out[ (4*1 + k)*16 + i ] = (vec256_extract(buf[i], 1) >> (k*16)) & GFMASK;
out[ (4*2 + k)*16 + i ] = (vec256_extract(buf[i], 2) >> (k*16)) & GFMASK;
out[ (4*3 + k)*16 + i ] = (vec256_extract(buf[i], 3) >> (k*16)) & GFMASK;
}
}
/* input: in, sequence of field elements */
/* output: out, minimal polynomial of in */
void bm(vec128 *out, vec256 *in)
{
int i;
uint16_t N, L;
uint16_t mask;
uint64_t one = 1, t;
vec128 prod[ GFBITS ];
vec128 interval[GFBITS];
ALIGN(32) vec128 db[ GFBITS ][ 2 ];
ALIGN(32) vec128 BC_tmp[ GFBITS ][ 2 ];
ALIGN(32) vec128 BC[ GFBITS ][ 2 ];
gf d, b, c0 = 1;
gf coefs[256];
// initialization
get_coefs(coefs, in);
BC[0][0] = vec128_set2x(0, one << 63);
BC[0][1] = vec128_setzero();
for (i = 1; i < GFBITS; i++)
BC[i][0] = BC[i][1] = vec128_setzero();
b = 1;
L = 0;
//
for (i = 0; i < GFBITS; i++)
interval[i] = vec128_setzero();
for (N = 0; N < 256; N++)
{
vec128_mul_asm(prod, interval, BC[0]+1, 32);
update_asm(interval, coefs[N], 16);
d = vec_reduce_asm(prod);
t = gf_mul2(c0, coefs[N], b);
d ^= t & 0xFFFFFFFF;
mask = mask_nonzero(d) & mask_leq(L*2, N);
for (i = 0; i < GFBITS; i++)
{
db[i][0] = vec128_setbits((d >> i) & 1);
db[i][1] = vec128_setbits((b >> i) & 1);
}
vec256_mul((vec256*) BC_tmp, (vec256*) db, (vec256*) BC);
vec128_cmov(BC, mask);
update_asm(BC, c0 & mask, 32);
for (i = 0; i < GFBITS; i++)
BC[i][1] = vec128_xor(BC_tmp[i][0], BC_tmp[i][1]);
c0 = t >> 32;
b = (d & mask) | (b & ~mask);
L = ((N+1-L) & mask) | (L & ~mask);
}
c0 = gf_inv(c0);
for (i = 0; i < GFBITS; i++)
prod[i] = vec128_setbits((c0 >> i) & 1);
vec128_mul_asm(out, prod, BC[0]+1, 32);
}